04 July 2014

What pisses me off about the NGO sector...

In this interesting stage of my life (post startup) - where the party line is "actively seeking next gig", I've had a rare and cool opportunity to start exploring the commercial landscape to see what's out there and what I want to work on next.

Something that has always appealed to me is the NGO sector. The chance to use your skills to actually do some good in the world. Sure, money is nice - and I want lots of it. But sometimes the job satisfaction isn't all its cracked up to be. When you look back at age 55 (young retirement these days) - how will you feel about the jobs, startups and projects you undertook?

Photo Credit: B. Baltimore Brown (https://www.flickr.com/photos/bbaltimore/9064647)

And yet. The more I investigate the NGO sector, the more broken it appears. Forget the fragmentation - if just 20% of the millions of amazing projects out there could just find a way to band together, can you imagine...

Forget the people (who are awesome). I have grown an enormous amount of respect for those that ply their trade within this sector. They're more than tireless, many are superhuman.

Here's the crux. If you think corporate politics are bad - you should just dip your toe in donor funding.

I wanted to try and outline these thoughts, because I'm sure there are many NGO's that are breaking this mould. I'd love to know who they are. One of the trends in this sector appears to be towards "social business" as opposed to "non profit". That's starting to make some sense. Making money while making an impact - a positioning I can get behind.

A quote to kick things off. From the bastion of capitalism, Private Equity...

"You’re probably wondering why a private equity magazine is writing about impact investing.Well, three reasons, really.

The obvious answer is that some of the world’s leading impact investors don’t believe they have to sacrifice financial returns to deliver social returns; indeed, in some cases, they think that addressing a social problem can actually deliver outsized financial gains. In other words, these groups differ from regular private equity firms only in the strategy they pursue to achieve their returns (and the dual proposition they can offer investors, of course).

Perhaps more importantly, though, we take the not-very-controversial view that the future significance of impact investing – the scale of its own impact, if you like – depends to a large extent on its success in gaining access to institutional money and the capital markets more broadly. And this is the audience that we speak to every day.We know from talking to big investors that they have a growing interest in this area; we also know that they’re still a bit nervous about it. So we’re interested in looking at this issue from their perspective, and examining the pros and cons in a way that’s useful to them.

There’s also a third (slightly selfish) reason: this stuff is just really interesting to write about. The prospect of unlocking private capital to help solve big societal problems – from recidivism in the suburbs to malaria in Africa – is a hugely enticing one."

-- James Taylor, Senior Editor of Private Equity International 

My fundamental problem informed from early stage investigations into this sector: you're expected to have made your money first, before you can make an impact as a senior role-player in the NGO sector.

If you want to work your way up from the bottom, you have to make an enormous lifestyle and wealth sacrifice, very contradictory to human nature (and the primary reason why I've developed such immense respect for the 1000s of committed NGO grinders I've come across lately).

WHY? Why will NGO's not pay market related salaries (broadly speaking, there will obviously be exceptions) for senior people? Or just for people full stop?

The answer lies partially in the politics of donor funding. How every donor buck has to be accounted for - to the point where some NGO's spend more time accounting for their actions than taking actions. Every donor buck wants to make an immediate impact. Not an impact to an organisation or team that might make a bigger overall impact over a longer time period.

I came across one Managing Director of a kick-ass NGO lately. He was currently earning what I used to earn 9 years ago - as a fresh faced whippersnapper in the ad industry. And I haven't been exorbitantly paid throughout my career. It was disgusting. And yet he continued on, doing invaluable work that actually helps people - on the ground - where they need help.

Have we created a situation where NGO's are scrambling for cents instead of making sense out of the myriad of problems we, as a developing country, are faced with?

There's a TED Talk, given fairly recently, that I highly recommend you watch. It tackles the some of the issues I've raised: the lunacy of donor funding, donor restrictions and procedures on how that funding can be spent - and how "impact" is best achieved.

Don't get me wrong. I know very little about the NGO sector. If I'm way off here, tell me. If not, watch this. Talk about the problem. Go hug your friends that are working in the NGO sector and say thank you.

It may sound selfish, but it looks like I'm going to have to go and make some more money to pay off debt and fund the sproglet's education - before I'm "allowed" or able to enter this sector. Perhaps. Or perhaps someone will show me there's hope out there.

Perhaps I've found a problem I want to help solve one day. One day.

TED: The way we think about charity is dead wrong.


04 June 2014

ZA Tech Show Episode 304 - Sour Apples

It’s back to the usual rhythm this week as Brett Haggard, Adam Oxford and Andy Hadfield gather to discuss Apple’s announcements, the world’s first Afrikaans social network and 3D printed limbs.

  • iOS 8 announced at WWDC;
  • Google’s new designer Glass;
  • Toeter;
  • Tizen on Samsung Phones and Smart Devices;
  • Vumatel winning the Parkhurst Fibre tender; and
  • The doubling of mobile data usage in sub-Saharan Africa.

Our technology picks of the week are:

  • Adam picks Roboleg;
  • Andy picks the Discovery Insure Driver App for iOS; and
  • Brett picks Cyclemeter for iOS

21 May 2014

What apps are on your home screen? (#HomeScreenSurvey)

Competing in the app economy isn't as easy as you may think. Last year, I read some studies on app usage and app abandonment rate that scared the marketer in me. Here's a paragraph from a TechCrunch article listing many of the sources:

"Back in 2011, around a quarter of mobile apps were downloaded, used once then abandoned. Today’s users are far more fickle, given their greater choice. According to Mobilewalla founder Anindya Datta, speaking to USA Today last year, an estimated 80 to 90 percent of apps are eventually deleted from users’ phones.

Talk about having only one chance to make a good first impression."

First impressions are important, it would appear. At first, this sounded a bit over the top. Over 80% of apps were likely to fail the first impression test and get deleted, immediately or consigned to the waste bin of screen 3, 4 and 5 on your phone. Over the top until you look at your own phone and think about how many apps you regularly use that AREN'T on the home screen. Try it.

Which makes me wonder, just who are we competing with when we build apps and try to get people to use them? I'll give you a clue, it's the big guys. And they're winning at the moment!

Over the course of this past week, I asked my followers on Twitter to submit screenshots of their home screens, compiled the data and tried to gather some insights on what must be 80-90% of app usage on their smartphones. I doubt this is a statistically significant sample - but it's a sample nonetheless. Most likely:
  • tech savvy, Twitter users who follow @andyhadfield :)
  • iOS dominant (this was interesting, over 90% of respondents were on iOS)
  • know how to take a screenshot
In the spirit of open source, here's a link to the 54 home screens that were submitted and the Excel I put together to work out the frequency of particular apps. Do with it what you will. Credit and link back here if you please.


I'd love someone with a bit of a research bent to dig into this a little more. Until that person pops up, I've put together a little frequency map for you to have a look at - with some of my findings / thoughts below.

Rules I applied:
  • Just the home screen apps were noted down
  • Apps within folders were ignored (because I couldn't be sure exactly which apps they were)
  • Folder names were jotted down
  • Folder names that were almost exactly the same were combined (eg. Photography vs Photographic)
  • Widgets (eg. weather) on Android home screens were indicated as such

Please leave any comments around insights you may have picked up. Here are a couple of things I found interesting:
  • The dominance of iOS was odd in the sample. 
  • Embedded Apple apps were obviously the strongest - didn't expect anything different.
  • Twitter and Instagram beat out Facebook, only just. This may have been because the sample was more Twitter orientated. Twitter beat out Facebook quite heavily if you count 3rd party Twitter apps.
  • Clock and Torch apps still rank highly, even though iOS 7 allows you to swipe up from the bottom to access those functions (I personally removed both these apps off my home screen when that happened - saved some space).
  • Chrome is moving up the ranks but Safari is still almost double the frequency. Again, the Twitter audience is likely more tech-savvy hence the presence of Chrome.
  • Why on earth would people include the Contacts app on your home screen when you can get to it via the Phone button?
  • Everyone has the "Phone" app - except one person. 
  • Folders are popular.
  • Both iTunes Store (indicator that buying music is increasing locally?) and the App Store / Google Play Store performed strongly. The presence of an App Store is just more evidence of our dopamine-based app culture. Quick hits of "trying out new stuff" before deleting and moving back to what our phones are really for - utility.
  • Paid for navigation apps (eg. TomTom) have a tough job where the alternatives are great and free.
  • Banking apps (FNB and Standard Bank were the only ones to make an appearance in this sample) aren't quite the home screen stalwarts I suspected they might be. Or they were consigned to a folder...
  • ... and then there's the long tail. One of the most fascinating things about this list is the sheer volume of apps I've barely heard of that users have deemed important enough to occupy that valuable home screen. Browse through it - there's some dopamine to be had.

And finally, from a business perspective. Hopefully now you can see how tough this world of apps is. Not only do you have to be discovered inside the app store. But you've somehow got to get onto the primary screen - or your usage is going to be an uphill battle.

What else can you figure out? 



14 May 2014

Open Source Code for Real Time Wine

As I promised in the closing down email and the post mortem "lessons learned" article - here is the code for Real Time Wine.

A couple of things:

a) Thank you to Prezence Digital for compiling this. I know agencies haven't quite embraced the "open source" thing, so I think it was a big step for them and I hope they get some joy and cool community engagement out of it.

b) That said, there are a few modules used in Real Time Wine that remain proprietary to them and are not in this download. Mainly it's their handset adaption tech (phone recognition and rendering a mobi style site according to screen size) and image manipulation tool.

c) This download excludes images (that download would be about 4GB). I'm also not sure that it can just be executed as is (in fact, it probably can't)... There are a few notes (included at the bottom of this post) that Prezence provided. If you're a developer, you should understand what's going on.

d) Remember the apps weren't built natively. To remain lean, we built a sexy mobi interface and the wrapped that up in some native code which controlled GPS, camera and a few other functions.

e) The Blackberry 10 App was native though.

f) If you use any of this, just let us know. Keep us in the loop. Or not. But it'd be nice. If we did something wrong, no haters. If we did something cool, pats on back absolutely welcome.

g) Any questions, chat to me on Twitter.

Enjoy. Hope it helps. Without further ado...



If you need any context on Real Time Wine, suggest scrolling through all the posts on this blog. This link will get you there: early posts with context and launch info / more recent posts with the closure announcement and post mortem.

Or read some of the early PR: TechCentral article / Daily Maverick Article


Developer Notes on Real Time Wine

Android Configuration:
These are the project folders:
realtime_wine_android

These depend on the Facebook android library project which can be found in the "android_facebook" project.

To change environment variables, see com.real_time_wine.BaseActivity:
public String baseUrl = "http://www.realtimewine.com";
protected static final String URL_HOMEPAGE = "/wine/trending";
protected static final String URL_LOGOUT_IDENTIFIER = "/users/logout";

BB10 Configuration:
BB10 source can be found in the folder real_time_wine_bb10.

To change the environment variables see the CustomDatasource.cpp file. The project is reliant on an api that is produced by the mobi site. The api_url has to be set to wherever the mobi site is deployed.

IOS Configuration:
iOS source can be found in the folder realtimewine_ios.

To change the environment variables see the RTWViewController file.
The BaseURLString has to point to wherever the mobi site is deployed.

Web Configuration:
The web files (front-ends and api) can be found in the folder realtimewine_web.

/app/config/core.php
For the front-end, the following values will need to be modified:

Configure::write('blog_url', 'http://blog.example.com/');
Configure::write('advertising_url', 'http://blog.example.com/p/advertise.html');
Configure::write('info_email', 'info@example.com');
Configure::write('Bitly.User', '');
Configure::write('Bitly.Key', '');
Configure::write('Google.analytics_key', '');
Configure::write('webserviceUrl', 'http://api.example.com/api/');
Configure::write('imageUrl', 'http://api.example.com/files/');
Configure::write('frontendUrl', 'http://example.com/');
Configure::write('apiUrl', 'http://api.example.com/');
Configure::write('cdnUrl', 'http://example.com/');

Social Links and App download links should be configured in core.php
Configure::write('app.download.itunes', '');
Configure::write('app.download.google', '');
Configure::write('app.download.samsung', '');
Configure::write('app.download.vodacom', '');
Configure::write('app.download.amazon', '');

/app/config/device_sniffer.php
Sidekicker API details required for content adaptation - see prezence.co.za for contact details.

// The authentication username.
$config['DeviceSniffer']['username'] = '';
// The authentication password.
$config['DeviceSniffer']['password'] = '';
// The encryption key used when interacting with the api.
$config['DeviceSniffer']['key'] = '';

/app/config/database.php
Database details required.

public $live = array(
        'driver' => 'mysql',
        'persistent' => false,
        'host' => '',
        'login' => '',
        'password' => '',
        'database' => '',
        'prefix' => '',
        'encoding' => 'utf8',
    );

Regarding Proprietary Code:
Certain parts of the web souce have been encoded with popular encryption software, ionCube.
The software to run the encrypted source, can be obtained free of charge on the ionCube website http://www.ioncube.com/.

~fin~


Image credit: Roo Reynolds. https://www.flickr.com/photos/rooreynolds/8574509123

06 May 2014

My Street MBA: Lessons learned from Real Time Wine

"If I fail more than you do... I win." -- Seth Godin

Please note, this is a long read. It had to be. If you'd like to read a condensed version, my friends over at HTXT.Africa have done one. Together with Prezence, the source code to Real Time Wine has also been released - for everyone to have a little look see: click here to read more.

Real Time Wine was a retail discovery app. It started in wine, moved to beer and ultimately wanted to gather consumption data and build communities across multiple retail verticals. In doing that, we hoped to personalise and improve the eCommerce experience – one that is so largely dependent on spammy, irrelevant daily emails. I shut Real Time Wine down in April 2014. Revenue didn’t scale quickly enough.



“Lessons Learned” posts can suffer from two fatal flaws. Firstly, they can be schmaltzy. Secondly, they can be preachy. But if done right, they can hopefully give a little back to a community that provided an enormous amount of support during this startup journey. In addition, this type of writing usually offers some form of catharsis for the Founder/Writer – which is important. 

I wrote a “long letter”, not because I didn’t have time to tell a “short story.” – but because this isn’t. I’m going to try and do this right. Chris Poole (4CHAN / DrawQuest) did it right. I’ll take some inspiration from his approach. 

“They” always tell you that 9 out of 10 tech startups fail. So you realistically should be prepared in case you’re 1 of the 9. It’s still hard when it happens. What “they” don’t tell you though, which they should… Is the enormous amount of experience the startup journey provides. You come out a bit sad, but also a bit rougher, tougher and a much more mature businessperson than when you went in.

Here are some big lessons I learned during the Real Time Wine & MyBEER startup journey. For context, here’s a link to the closure announcement (and the announcement that even though the app and business is being shut down, the community will live on in a combined passion project called Incogvino).

OK. Go.


I say “we”, but I really mean “I”. The Curse of the Single Founder. 

I was blessed to have an amazing support team around this startup. Active, engaged and responsive investors in Michael Jordaan & Mike Ratcliffe and an advisory network including Josh Adler (Founder Everlytic, Director of Entrepreneurship at the African Leadership Academy), Brett Commaille (AngelHub Ventures) and Keet van Zyl (HBD / Knife Capital / AFDAWN) among others.

But I didn’t have a co-founder. And I will never, ever, do another startup without one.

In 2012, this idea and passion for a retail discovery app started to form. I laid down the first PowerPoint slides. Sketched the first notes. Overestimated my first market size. All the good stuff.

At that stage I had a choice: sit around and wait for a co-founder (something I’ve battled with my whole life) or just HTFU and get going. I chose the get going option, of course. And I have no regrets about it.

But the life of single founder is tough and lonely. Amazing businesses are built with people not with products. The chemistry between founders and early staff is probably the single most critical factor in its success. When things are going well, you need people around you to high five. When things are going badly, you need people to prop you up and help you get up off the floor and keep punching.

I would have moved faster with a co-founder/team. I would have failed faster at our first 4 business models with a co-founder/team. And those are both critical factors.  I’ll speak a little more about this in the lesson around Timing.

Do everything you can to find that support network.  Do everything you can to find a co-captain. Whether that means events like Startup Weekend, Incubators, Speed Dating (cough, nerd!) or general Networking events. Cast the net wide. Don't be afraid to ask. Nothing ventured, nothing gained (slipped that one in before I ran out of cheesy metaphors).

On the other side of this argument, just remember that divorcing a business partner is harder than divorcing your wife. Choose well. Look up the word “vesting” - it might just save your life! 


Pay yourself up front. Burn the ships!

I’m very divided on this one. I didn’t pay myself a cent throughout the whole Real Time Wine story. It was probably the wrong move.

On one hand, I think this showed my investors how committed I was, how I’d go to the mat and do anything to give the startup as much runway (the number of months you have left before revenue needs to cover costs) as possible. On the other hand, it gave a completely unrealistic view of what the startup would actually cost to run. And even worse, almost distracted me from hiring a team earlier (or at all). At one investor pitch, I’ll never forget a clever chap saying “Andy, if you’re chasing pennies the whole time, you’re never going to get anything done – you’re never going to go for the big picture.” He was right.

On the other hand (Darren), I also remember a conference talk that Josh Adler gave many moons ago – when we were both young and ready to conquer the world. He spoke about the idea of a “one foot in, one foot out” approach - one of the methods he used to start his first company. Keep a consulting gig on the side and a startup on the other side. Keep some money coming in, work on your dream in the evenings and the gaps. It was something I took to heart with Real Time Wine – and probably the only reason we lasted as long as we did.

While the “one foot in, one foot out” approach is still the only one possible for many – you run the very serious risk of distraction and lack of focus. Another friend, Gareth Knight (founder of Tech4Africa and Big Daddy to many more proud startup failures than myself) advocates the opposite approach. To be fair, Gareth tends to raise money on shores slightly more lucrative than SA!

His approach is “burn the ships”. Get rid of every distraction possible, so the only positive outcome can be success. Others call this giving yourself “the fear” - the same approach to quitting the job you hate, even though you don’t have a new one.

I guess I find myself looking back and wishing I’d burnt the ships a little more. But I also understand that life stage plays an enormous role. You’ve got a family to support and a bond to pay. But you also don’t want to miss the opportunity to put yourself out there and try something, or even worse, not give it a good enough shot.

So pay yourself up front. Even if it’s R5000 per month. If you’ve raised even a little bit of funding (or have some savings), this number is actually meaningless in the grander scheme of things – but meaningful in keeping yourself motivated. You can always escalate your salary quite quickly – investors understand you have to live as well as work. You may not know it, but most investors I've come across are quite happy with a R30k to R50k salary for the founder, depending on experience. If the business can support it, of course...

Use the “one foot in, one foot out” approach sparingly. It may be necessary, but the real trick is understanding when to “burn the ships” and go for it. I never quite made that call, and probably suffered somewhat of a slow death because of it.


To Outsource or Not. How to Develop if you’re not a Developer.

With no technical co-founder, the first major challenge was how to get the product launched and iterated - a classic “rock and a hard place” challenge. If you want to hire a developer or development team, you’re in for a cost surprise - which can considerably shorten your startup’s runway. After all, developers are the inventors and engineers of our century – they’re rather in demand (and have unfortunately figured this out!)

Here’s my napkin maths:

For a mobile play, you don’t often get multi-skilled developers. So you’re going to need 1 iPhone Developer and 1 Android Developer (that can hopefully double up as backend developers). Hard core coders like this don’t usually design. So you’re going to need a designer.

Let’s say you get extremely lucky and you can grab these guys/gals for R30k/m each (almost impossible in JHB, possible in Cape Town if you get them young). Then you pay yourself R30k/m. Assign R30k/m for marketing and ops expenses (which is as lean as it comes).

TOTAL: R150k/m burn rate.

If most Angel funding in SA is between the R500k and R1m, your runway is, shall we say, limited. 3-4 months to develop a product, launch, test traction, get revenue and cover costs. You can play the numbers any way you like, they usually work out in the same range. Interestingly enough, this is why many US startups already have a project by the time they pitch for Angel. We need to learn this trick in SA.

So: get a technical co-founder. That’s the simple answer. There’s a reason hustler/hacker teams are so popular in the US – they keep costs down and allow for speed. In fact, what we’re seeing more and more of in the US is hustler+designer/hacker teams.

If the stars don’t align, you’re going to be forced to outsource. This was really the only viable option available to me 3 years ago.

I looked at 3 potential options within the outsourcing approach. Here are my thoughts, largely coated with a dollop of my own experiences:

#1 Outsource to a small dev house/agency. Be careful. Money talks, equity walks in this segment of the game. You don’t want to base your startup on a dev house that will easily de-prioritise you in the face of paying work. Increased risk for decreased cost.

#2 To a big dev house/agency. They get expensive. Ludicrously expensive actually, but that’s where all the good creative and engineering talent is hiding, so they’re entitled to charge what they want. My general rule is: if you’ve got the money to hire a big agency, you should rather hire your own team – it’s better in the long run.

A big agency does provide a positive spin on risk. I’ve often caught myself saying the following when telling stories of my development experience: “With a small agency or your own team, you’ll pay less, but you’re never really guaranteed a product. With a big agency, you’ll pay more and you’ll be guaranteed a product – you just won’t be able to guarantee when you get it!”

#3 To India. You hear some good stories and some horror stories. In my opinion, the only work that can be freelanced out virtually is something so simple you’re not going to get anything lost in translation. And stuff will get lost. Be prepared to rewrite everything for your next version. But if India/Malaysia/Vietnam/Brazil can get you to a simple prototype – and you can’t, go for it. It certainly is affordable. I’ll never forget a consulting colleague of mine showing how he managed to outsource elements of a big research project, specifically the number crunching, to Indian MBA students at $5/hr. Some call that a sweat shop. Others call it an efficient global economy.

I was lucky (and unlucky) as you’ll see. Through some trusted industry relationships, I was able to get a big agency at mid agency rates. It was affordable (much more affordable than hiring a team), I was guaranteed a product. I just wasn't guaranteed a time frame. 


Managing Digital Agencies and Dev Shops

After a bit of a search I decided to develop my prototype with Prezence, one of the hot mobile development shops at the time in South Africa. It’s a funny tale. Throughout a more than 2 year relationship with Prezence, I had both the best agency experience I’ve ever come across... And the worst.

For Phase 1, the prototype, I cannot overstate how good Prezence were. As a creative team that worked alongside the entrepreneur through all elements of the project, they were amazing: conceptualisation, architecture, wire framing, design, UX, development, testing and launch.

Lynette Hundermark, George Reed & Deon Heunis and their respective teams deserve every award they got for building this product with me. And we certainly won some awards!


Regarding further development and product work, the creation of MyBEER (Real Time Wine for Beer, kindly sponsored by the forward thinking team at SAB) went pretty well, especially considering some enormously tight deadlines. The only negative was that it probably created more bugs across both platforms than it should have.

That provides an interesting observation in itself. Everyone talks about building a platform – but building a platform is enormously difficult. You have to cater for an insane amount of variables, most of which you don’t figure out till you launch. The ability to iterate at pace - is essential.

For Phase 2 of Real Time Wine, the idea was to iterate on the code base, implement revenue streams and fix bugs. Phase 2 was a complete disaster, the worst and most inefficient agency experience of my life. There are many reasons for it, some on my side, some on theirs. It was painfully slow, we suffered from large amounts of staff churn with senior developers/architects coming and going – and it literally took more than a year to get through the bug lists.

It led me to a fundamental belief, one that may cause ire amongst my colleagues (and friends) in the agency world. It is a belief cemented by the Real Time Wine experience, but one that I’ve seen occur time and time again across a 15 year career: I don’t think digital agencies are structured for or good at iterating on high risk, high speed consumer products. Simple as that.

I think digital agencies are at their best when there is a beginning, middle and end. It fits their scheduling better, it avoids complications of staff churn and prioritisation. Speed isn’t as essential. Agencies are just better at once-off builds, be it campaigns or products. If iteration is required, it’s usually a slow, methodical process with a big corporate client that values consistency and lowered risk over speed-to-market.

So, if you’re outsourcing, go into it with both eyes open. An agency or a dev shop will never be your team. They just can’t fulfil that role. I probably got too close to Prezence in Phase 1 of the project, such was our success. I began to think of them as part of the team – and while some of them would have loved that, the reality is that a startup is always one small, highly demanding agency client in a portfolio of many less demanding and more profitable ones.

Use external suppliers for what they’re good at – and have a different plan for reaching and achieving scale.


The importance of channel focus in lean startups

One of the biggest lessons I learned was around focus. It appeared in two fairly costly instances.

Firstly, in early 2012 when we were planning the build, BlackBerry still utterly dominated the South African Smartphone Landscape. If you remember back then (it wasn’t so long ago, but it feels like it sometimes), South Africa had quite fragmented smartphone penetration. Market share in the smartphone segment still is in many ways. There was definitely no cut and dried approach towards which platforms you should build for which you shouldn’t.

So we made the decision to support all of them. We built Real Time Wine as a mobisite that could be “wrapped” inside native apps. HTML4 and some JavaScript (for the fancy UX elements) were the chosen platforms.

If you remember pre BB10, Blackberry’s didn’t support HTML 5 and Facebook had just lambasted HMTL 5 as a platform and gone native. We couldn’t afford native. We thought we’d better support Blackberry. And so the architecture decision was made.


Using the app wrapper approach, we could release on iPhone and Android as apps, then still be available to Blackberry users via the mobile browser. We could deploy quicker (Apple App Store had a 2-4 week approval time back then) and as an added benefit, we wouldn’t have to build a website – we could just render the mobisite inside a picture of an iPhone.

We patted ourselves on our collective backs, thinking we’d been really clever.

Turns out, Blackberry users before BB10 came out weren’t app users. Turns out versions of Android were so horribly fragmented that the app wrapper approached just garnered frustration from users used to US/Europe quality native apps. Turns out the amount of time and cost involved in getting people to discover you inside each app store was a badly missed budget item (there's a whole branch of SEO related to app store discovery now).

Turns out that app users are fickle (certainly not tolerant of struggling South African app developers in a world of beautiful heavily VC funded US/Europe apps). A couple of 1 star reviews can really sink an app in rankings – users certainly wield the power these days. If you’re not a 5 star "viral" app, you inherit a nasty line item to your advertising budget: help people find this app in the first place.

There’s a reason US/Europe startups usually launch with iPhone first. Channel focus allows you to put all your energy into creating the BEST experience for a segment of your potential users. iPhone users tend to be app early adopters (although this is slowly changing as Android becomes more mainstream). I honestly think we would have done just as well and got just as far if we’d only released on iPhone. Focus is your friend.

Focus reared its head again with Phase 2 of Real Time Wine development (roughly costed at half the funding raised). The idea was to iterate off the base, improve the product and add features that would help us generate revenue. We added activity streams, the ability to attach price specials to locations, the ability to deliver content and ads to people as they reviewed a wine (at the “moment of consumption” – still the cleverest thing I think I came up with).

Phase 2 was a mistake and it should never have been built. For 2 important reasons:

Firstly, your prototype should have SOME way to get you to revenue, even if it’s extremely simple. Mine didn’t. The further you push revenue down the timeline, the less likely you are to actually test your business. It’s a cardinal sin and one I won’t make again. Get that first dollar in the bank at all costs.

Secondly, Phase 2 took six months of focus away from grinding out revenue and traction. It was a wonderful and ultimately useless distraction.

It’s easy as an entrepreneur to get distracted by the cool stuff. Designing products is cool. Grinding out revenue is not. I got distracted. I should have put that Phase 2 money straight into marketing and staff and scaled a “team” much earlier.


Don't believe your PR (too much)

PR is an interesting one. You can’t live without it, but you can easily get distracted by it. PR is critical for opening doors and building long-term brand recognition. PR is not great for bringing in revenue and driving immediate user adoption (at least not in my experience).



Real Time Wine won plenty of awards and due to the kind community of journalists who supported us, it had a enviable amount of coverage. If I’m honest about it, I think I got a little distracted by the product’s media success. When the world is telling you (mostly) what a great product you have, it becomes a little easier to focus on making that product and its associated community sexier – instead of grinding your way to those user and revenue milestones.

In a small market like South Africa, especially with Silicon Valley style products (those that rely on sex, sizzle and scale) – you can’t get distracted, we just don’t get the same kind of runway that Valley startups do. As you'll learn, this is both frustrating and liberating.

PR helps you craft your story. It doesn’t help you execute and operate. Lots of PR doesn’t mean you’re winning. Lots of revenue does.

I do have to say thank you to Duo Marketing (who worked with many AngelHub startups) and helped me launch that PR storm. It was quite wonderful to witness – how a guy knowing nothing about wine, suddenly became known for wine in the wine world, well... That was just awesome.


Actionable Metrics: The Wonderful Art of not Deluding Yourself

The journey of entrepreneurship is about constantly avoiding your inherent ability to delude yourself. This may sound funny, but it’s true. Humans are very good at post-event justification and in a startup, that’s dangerous.

The Lean Startup (by Eric Ries) talks about the difference between Vanity Metrics and Actionable Metrics. This is possibly the single most important lesson you need to take into a business. Any business.

There was a beautiful (and embarrassing) moment after I read that book, looked at my management reports that I’d be sending and obsessing over for the first year and half of the startup – and swiftly realising they were all vanity metrics. Downloads. Registered Users. Unique Users. Total Reviews. Total Ratings. You can see these (now proudly labeled as "vanity") in the top 2 reports in the image below.


Vanity Metrics are great for the warm and fuzzy. They’re usually cumulative and therefore pretty much always go up and towards the right. They make you feel proud, they pump you up – and they’re pretty much useless for making decisions about your business.

Actionable Metrics are the tough ones to look at. I’m not going to repeat what The Lean Startup teaches – but when you start looking at Revenue Per User, Active Users, Referral Mechanics, Conversion Rates, Cohort Segments. That’s when the truth hits you hard.

Active Users was a particular eye opener for me. It’s an important metric for both consumer products (like the app) and eCommerce portals - an indication of a user’s likelihood to do what you want them to do: submit a review, buy a product etc.

Being honest about your Active Users (and how they’re actually active) will also remind you of a lesson further up in this epistle, the importance of scale. Social systems tend to work on a ratio of 1 / 9 / 90. 90% of people consume content or just watch what’s going on. 9% contribute in a small way (e.g. click Like / Vote) and only 1% actually create content. Some social systems do better at these ratios (like Facebook with it’s frictionless sharing approach) but most tend to toe this line if you really dig into it.

I thought we were pretty special with a 10% create/contribution rate (I defined Active Users as anyone who was earning points on the app – most likely through the creation of content). In reality though, 10% of 4000 is only 400. Not a big number at all. Scale scale scale.

What’s worse, was that the contribution rate was pretty flat through the lifecycle of the product, indicating we got new people to jump on try it out. And then, kind of like FourSquare, they got bored and moved on. We had user churn that wasn’t saved by user adoption. It's a big lesson in both products and game layers - even the most addictive game layers (and we had a great one) only last 6-12 months. Then product value has to take over. To end the Foursquare comparison, they've done this quite successfully, moving from a check-in game to a recommendation engine for exploring your city.

If I had realised this a bit earlier, perhaps things might have been different. Go read that chapter of The Lean Startup. Put together some Actionable Metrics – and more importantly, action them!

Feel free to gaze lovingly at your Vanity Metrics. But don’t get distracted by them.


Fail fast. Get to revenue as quickly as humanly possible.

It’s sounds silly, doesn’t it? Like something every entrepreneur should know. Fail fast: the ultimate cliché. But you’d be amazed how easy it is to sidetrack the importance of revenue in the Silicon Valley “business model comes second” world we live in.

I only read The Lean Startup 2 years into the Real Time Wine journey. That was a great pity. Amongst other clever things the book covers – it PREACHES the fact that you need to get to revenue before anything else. R1 in the bank account is the beginning of you validating your assumptions, testing your products and proving your business model. We failed too slowly to test our revenue models, partly because our original plan relied on the enterprise sales cycle and partly because we didn’t build a revenue model into Phase 1 of development.

Failing fast, if you can do it properly, is absolutely liberating – because it leaves you with enough time to pivot. Failing slowly is like cancer. You know in your heart that it’s inevitable, but you hang on, just in case. By the time you've ticked the "just in case" boxes, you’re out of runway.

I had 4 business models at Real Time Wine that gloriously failed. It’s interesting to look back at them and try understand why they failed. If you can figure this out quickly, you can build a model that works. That’s what a startup is all about.

BUSINESS MODEL ONE. Real Time Wine was never about wine. Funny that. Wine was a test bed for a much broader idea. I wanted to disrupt the eCommerce and “product discovery” space by creating a mobile experience that captured consumption data. I figured that if we could be present at the “moment of consumption”, if we knew what product you were using, when, where, how often you had used it before, what you paid for it and a qualitative and quantitative indication of sentiment – we’d be sitting pretty.

I would have data that would allow me to understand customers better – and therefore get them to buy more. I could start to improve the buying process. I could start to improve those horribly unpersonalised daily emails that local and international eCommerce is so reliant on.

With wine as a test bed, I also thought we had an interesting insight into the reality of the market. 85% of wine in SA is purchased through a retail/supermarket channel. If you build a consumer facing product, you’re likely to fight for the 15%. If you build a consumer facing product that is actually a B2B platform (that you sell to retailers) – you can go after the 85%.

So the first business model was to target retailers: licence the technology into Pick ‘n Pay, Woolworths and others. Even if we had to exclusively give it to one. Plug into their rewards programmes (where instant scale lies – most of these retail rewards programmes have more than 1 million active customers) and slowly expand into interesting verticals. It was something we got right with MyBEER and SAB. Unfortunately that didn’t scale quickly enough for them on tight test marketing budgets – so it only lasted 9 months.

With the retailers, there could have only been 2 reasons we didn’t get anywhere. Either I was a crap salesman (I’d like to argue that’s not the case!) or we were just too early. I think the reality of retailers and eCommerce is that they just weren’t ready. Woolworths released their redesigned (pretty good looking) eCommerce platform in 2014. Makro also cracked this in 2014. Pick ‘n Pay, I think, is in the midst of an eCommerce rebuild. We were talking to them in 2012. And even though apps and mobile experiences were on the tips of everyone’s tongues – I fear we may have just been ahead of the curve.

The unfortunate part of the B2B business model is that is took us too long to fail – too long to get a final and definitive NO from the retail space. If you’re building for Enterprise, remember that a 2 year sales cycle is not uncommon.

“Timing” is a theme you’ll see appear over and over in the war stories told by entrepreneurs. It’s a critical factor, one that’s also often out of your control. Being ahead of the curve isn’t as sexy as it sounds. A startup of any nature needs to be on the curve – otherwise you’ll spend too much time convincing people they actually need you.

BUSINESS MODEL TWO. Sell the data. Even a year in, I was sitting on some pretty amazing data: consumption and sentiment data for wine and beer across a segment of high LSM smartphone users.

But there’s a big lesson to be learnt with data. Data are only as valuable as what a company can easily execute off it. And consumption data sets are extremely hard to execute off.

Let me give you an example. Let’s say we have a sample of 50 customers that buy Wine A at Retailer A. 45 of those 50 rated it YUK. Yet the stock is still moving on Retailer A’s systems and they’re making margin. Are they going to change their buying patterns? I doubt it. Not yet, at least.

Does that mean your consumption sample is not statistically significant? Or does it mean that “love” for a product doesn’t always trump price? I fear it may be the latter.

I saw research companies and internal customer intelligence departments get seriously excited about the data we were collecting. At one stage we were looking at simple word clouds of phrases customers had used when reviewing Client Product A vs Competitor Product B – and building “taste” profiles that could theoretically drive marketing messaging. But I never saw anyone actually able to execute off it.

Data certainly is the new oil. Just make sure you can show people how to turn the oil into petrol.

BUSINESS MODEL THREE.  Advertising. I’ll cut to the chase on this one. Advertising requires immense scale. As an African business model in anything except mass product markets, you’ve got your work cut out for you.

There’s a reason content portals & news sites are pushing millions of page impressions - that’s the kind of scale you need to make advertising work.

We built some pretty nifty ad tools, with the ability to target specific messages to people at uncannily specific times. You’re on your way home, you hit the SPECIALS button, it pulls back a list of wines on special at a supermarket on your way home. You’re drinking a wine, the app delivers you content specific to that wine (food pairings, tasting notes, a discount voucher for you next purchase or even a cross sell voucher into a deli product that goes particularly well with that wine).


Here’s where scale plays its role. With 5000 odd users, we just couldn’t generate enough ad impressions to make the tools exciting.  With the ad format where we delivered content to users during that beautiful “moment of consumption” – how many people were going to be drinking the same wine at the same time inside our community? We could deliver 10 perfectly targeted impressions. But only 10.

Add to this, media buyers just didn’t understand what we were selling. I don’t want to sound derogatory, but the media industry still works on things they can easily understand and bill: banner ads and search ads. If your “ad unit” doesn’t fit the mould - you’re going to have to do an education job as well as a sales job. Sales jobs are hard enough.

There’s a reason investors don’t jump up and down for advertising based business models. They’re hard. They usually require lots of money and time - to make very little money.

BUSINESS MODEL FOUR. Affiliate sales. Again, this business model provided a nasty little lesson in scale. We ran some affiliate sales pilots with a particular online wine retailer. Results were interesting, even quite exciting. 6 emails into an untrained base moved around R100k worth of wine.

That’s a promising equation – if you own the eCommerce infrastructure. If you’re on a 7.5% affiliate fee (and that’s high for an affiliate) – do the maths. You’ve got to move a metric f$%! ton of product before anyone makes any money.

Affiliate models need immense scale to work.

And there we have it. Due to failing slowly, a fair bit of unfortunate timing and sometimes getting distracted by the sexy stuff… by the time we realised we had to build direct eCommerce (which I had avoided from the beginning because of its commodotised nature and the expense of the infrastructure) – it was too late.


Timing is everything. 

Here we are back at “Timing”. During the Real Time Wine journey, my investors and I presided over 3 failed acquisition/merger opportunities. I say acquisition/merger because in reality, no-one buys a 1 man team unless the product has really shot it out of the park in terms of revenue and traction. But there are plenty of opportunities to fold that product into another stable, use it as a framework for a round of funding and crack on together with a bigger proposition.

One attempt failed due to some flip-flopping on loyalties and questionable business ethics (although you have to keep reminding yourself that you probably didn’t want to partner with anyone that had these ethics in the first place). One failed due to culture fit and timing. The final one, a promising merger even if a bit of a long shot, also failed due to timing.

Timing is never anyone’s fault. It’s just a reality. And you’ll see it in the startup space from two angles.

Firstly, timing for finding a co-founder or business partner. In my first startup at university (gAL.co.za – don’t go there now, very long story) I had people lining up to get involved. We were students. Our risk profiles were the same. We didn’t need a lot of money, we wanted to have fun and we had tons of energy. In fact, if I remember correctly, gAL was the subject of 5 third year theses. That was 5 people, including myself willing to put a pile of work into a project, for no monetary reward (although there was plenty of beer).

Since then, finding a co-founder has been an eternal struggle for me. I’m not sure if it’s the slightly (and I mean ever so slightly) elevated public profile – a friend calls this the “lone wolf” theory – people think you’re on a path that would never possibly include them. That you’re uber successful – they believe my PR! But it’s more likely risk profile. Finding someone in their mid 20’s to mid 30’s who can make enough money on the side to pay the bond and feed the kids – and still put 90% of their time into a startup is tricky. Timing.

You’ll also encounter timing on mergers, deals and sales. If the timing isn’t right between 2 businesses, that may have extremely similar needs, wants, desires and shareholder forces – it doesn’t matter how sexy the deal may be, it’s unlikely to happen.

I’ve come to learn that deals require both momentum and hunger from both sides. Sure, every now and again you’ll find an exception that proves the rule. But I’ve rarely seen something happen where one side is chasing harder than the other. Unless it’s our good friend Timing at play again. I’ve definitely done some sales and deals in my life (like I’m sure you all have) where the initial chat and the actual sale are years apart. Having the tenacity to survive the ups and downs of timing is an important characteristic of entrepreneurs. 

There’s not much you can do about timing – it’s the “luck” portion of starting a business. Just keep having conversations - as many of them as possible. Be brave. I’m certainly going to be using the phrase “we should look at working together” a lot more in the next phase of my career.


Point your Startup internationally. Even if you can’t.

I remember this moment quite clearly. The original spec for Real Time Wine was designed for any wine drinker (or generic "product user") across the world. The database was architected by Prezence to allow for a very dynamic set of Country / City / Product Category / Product / Review / Rating data points.

Then we hit currency and price as data points - how much a user paid for a product and where they paid it (restaurant, retail, wholesale). Currency and price are collective bitches.

Ignoring the retail vs restaurant challenge, the first question was: do we show the price in Rands (because we knew initial usage and revenue traction would come locally) or Dollars (to be more “international”)? If it’s Dollars, it’s pretty meaningless to local users – and we certainly didn’t have the ad budgets we thought we would need to compete internationally.

What if we allowed the user to put in the currency? But then we’d have to tie that user and product to a country and put a filter on the front end to make sure we only show products or users from the country you’re in and the currency you’ve indicated. Throw into that melting pot the fact that wine (as a product type) gets exported everywhere and you had a doozy of an architectural problem.

The edge case we explored was a South African travelling to the UK (we have some worldly SuperFANS so this is highly likely) and reviewing a South African wine available in South Africa but bought in the UK. Just how would we capture and present that data without making a mess of an already fragmented product set (there are roughly 15,000 wines per year on the shelves of South African wine selling stores).

In the “lean” mode we were in, currency got pushed to Phase 2 and eventually out of Phase 2 and into the bucket of “never got done”. That was probably my fault. The solution is most likely a simple one, I just couldn’t see it. Perhaps this is symptomatic of our fledgling ecosystem just not thinking big enough…

From that point on, the reason I never focused on international audiences (aside from one failed attempt to target ex pats living overseas) was primarily because of the quality of our “Third World app” vs the quality being generated in the “First World”, a horrible naming convention I know. I was pretty convinced that the app wrapper approach was just not good enough for international audiences who would put us up against Vivino, Snooth, Drync, Foursquare and other buttery smooth apps with enormous budget for multiple native executions and almost constant iteration.

I’ve spoken previously about the frustration some users experienced because of the mobisite within an app wrapper approach - that extra couple of milliseconds it takes to move between pages. Combine that with sketchy bandwidth conditions in South Africa – and Real Time Wine wasn’t the greatest experience unless you were on solid 3G/LTE or Wireless. This got us a LOT of negative app reviews – for a product that was largely hailed as being fun, useful and a great example of South African innovation.

This is where my concern of competing in US/Europe was born. It was the worst rock and hard place challenge – I didn’t have the money nor the technical team to build native – so I got a bit stuck. Read back to the lesson on “channel focus”. If I had to do this all again, I’d go iPhone only.

Combine that experience with the complexity of currency (some smart ass is going to suggest an easy solution to me after reading this – I know!) and I basically never had the confidence to point this internationally.

“The app just isn’t of First World quality – compare it to a native app and we’ll always lose,” I said.

“South Africa is a great test market, let’s find a bed of revenue here and then point internationally when we have the funds and flexibility to compete,” I said.

“Vivino just did a round for R120 million. There’s no point competing, we don’t have the firepower. They’ll out-AdWords us in seconds,” I said.

Those facts were all correct. But they were bullshit excuses.

The Internet works on sub-cultures and sub-currents. And successful (mega-successful) consumer orientated product startups by luck or design, manage to hit one of these. You can’t hope to catch a current if you aren’t out there.

Unless you have a very South African specific idea – point internationally. Be available internationally. Be usable internationally – even if you don’t focus on it in the beginning. If this scares you, try your hand at a B2B product first, we’re still learning how to THINK BIG in this country. Or at least I am.


The power of Influencers. Know your SuperFANS.

Possibly the greatest thing to come out of Real Time Wine – and the part which will hopefully survive through our passion project, Incogvino – are the SuperFANS.

It was an idea transported (stolen/borrowed/nationalised) from Jason Calacanis in the US. A couple of years back, he stopped blogging, turning instead to a private mailing list of fans and colleagues. This list is alive today, a thriving community attached to his podcast This Week in Startups, aptly called The TWISTList.

I took this idea and wrapped some marketing thinking around it. How could I leverage a niche within a niche (super active users within the “wine drinkers with smartphones who are app active and want to change their buying habits” segment)?

Essentially, the Real Time Wine SuperFANS were the most active users on the app. They had to reach Bottle Bandit status level, no mean feat as that meant 30+ actual reviews on the app. Once there, they got an invite into a private Google Groups mailing list. I then charged Wine Brands to be a member of this mailing list and encouraged everyone there to have open and casual chats about wine, wine events, wine tastings and the wine lifestyle.

Some of the best, most valuable community interactions have come from that list. And 8 wine farms have been delighted to pay a membership fee just to be part of it. The SuperFANS drove social media activity for the product. They became (and still are) a rather sought after base for wine festivals – an engaged audience who actually cares about the product, wandering around, tweeting up a storm. They’ve even started getting private invites to wine farms – the surest sign that interacting with influencers is valuable to the wine industry.

The best thing about the SuperFANS community, is that they’re not what you would traditionally think of as “online influencers” (read: have lots of Twitter followers). I think that’s becoming a fairly archaic definition. You have the super celebrities with enormous audiences – of course they’re valuable. Then you have the wannabe celebrities with big audiences. Then you have the social media douchebags (like me I suppose!) with slightly large audiences. But somewhere in the middle, we’ve lost connection with the ONE TRUE FAN. Seth Godin said you only need 1000 true fans to start a movement. That’s who I found in the SuperFANS.

I call them the Dinner Table Influencers. Sure, there are bloggers and Tweeterers. But the real find has been those people who hold actual offline social sway. The people who’s friends turn to them with a wine and go “is this good?” They’re the true fans. And long may they live on.

Together with the SuperFANS, Real Time Wine also gave birth to our fairly infamous Twitter tastings. Wine farms sell mix cases through the mailing list – and because a group of people then have the same wine in their hands at the same time, we can all get together on a social media platform to taste and discuss it.

These Twitter tastings were one of the runaway successes of the startup. The last one, hosted by myself and Mike Ratcliffe of Warwick, generated 778k impressions on Twitter and reached 130k people over the space of 90 minutes. Ok. So that’s a bit of a vanity metric – but in a sense, we were selling these “hosted events” – so let’s let this one slide.

This experiential take on social content is something I’ll take with me – and something I’d encourage you to experiment with as well. Social media is so full of content right now, it has become worse than commodotised. But there is plenty room for experiences.



Know your early adopters. Know your product influencers. Put your hands around them, love them, hug them and give them stuff. They’re the ticket to great things.


Don’t worry about being copied.

I hear this a lot when I talk to entrepreneurs. Sign this NDA. I can’t tell you what we’re up to – it’s too good. I don’t want to release the product till this is perfect, otherwise someone is going to copy us.

All rubbish. And usually, in my opinion, this language is a terrible sign to potential investors.

US and European startups PLAN to get copied. Their original strategy docs usually have reaction plans for when it occurs. They take it as a sign of market validation (sure, they’re pissed off, but we live in a Xerox world – with great freedom comes great ability to rip something off). There are even businesses like Rocket Internet that have made hundreds of millions of Dollars simply by copying other products.

If you aren’t copied by China – you're not big enough for them to care.

We were copied within about 8 months of launch. In some ways, we were copied pixel for pixel. I got pissed off. I know Prezence was livid (agencies still come from the culture of creative – where stealing ideas is criminal, not the culture of product – where borrowing ideas, even in little bits, is how it’s done).

I took a screenshot. Patted myself on the back. High fived my imaginary co-founder and moved on.

Don’t worry about being copied. Unless you’re sitting on a cure for cancer, success lies in getting out there and iterating quickly – not in hiding everything until some big reveal (a reveal you usually won’t have the funds to underpin).


Be tidy. Just in case that deal comes through…

Over the course of the startup, I spent close on R150k on a combination of lawyers, accountants and “managing the books” (a hefty slice of total funding raised).  I remember having a big fight with AngelHub about this, because both the lawyers and accountants (and the quality of them) were their idea. “Do this properly,” they said, “keep all your financial stuff clean as a whistle, it’ll keep your investors happy.”

Looking back now I can tell you two things with fair certainty. I still think I spent too much – but that’s because I failed. If I had succeeded that number would have faded into obscurity and I would have thanked my lucky socks I had done it right.

During one of the merger deal discussions, we started to open up company books to each other – and the other company was a complete mess (that's being kind). It was nice to be the small upstart that had a professional set of books that didn’t need any emergency accounting.

Deals are hard enough. Why would you want to add complexity and barriers-to-success by having a messy set of accounts and a shoebox-full of till slips? You don’t want to do that. A good deal with good people comes along, you do everything in your power to make that as smooth as possible – because it’s very rare that one company truly needs another.

So get those management reports out monthly. Spend a little on an accountant and lawyer if you can. You don’t have to bust the bank – but go look at our idolised US/Europe counterparts, sure they’re raising more money than we are, but they’re doing things properly.

I’m sure your Dad’s a great guy – but there’s a stage fairly early on in a startups life cycle where he’s probably not the right guy to be running your books.


CONCLUSION: Startups. The messy and joyful art of getting your Street MBA.

The “Street MBA”. Borrowed this phrase from a friend, Andy Volk. It’s such a good phrase – one that I hope replaces “serial entrepreneur” and “entrepreneur enthusiast” – some great new vomit words the Internet has brought into our lives.

The “Street MBA” celebrates what you learned, not what you got wrong – because getting something wrong is pretty much the only way you learn.

Failure isn’t a bad thing. South Africa has a horrible stigma around failure. Where US/European startup communities celebrate it and wear it like a badge of honour – we hide under a rock and pretend it didn't happen.

I’m not going to lie – I’ve been pretty worried to write and release this, primarily because of that stigma. Hopefully this content does something to move us towards a more accepting culture around startup failures. Failure is a couple of extra course credits in the Street MBA. In the US, most investors won’t even look at you until you have those course credits.

The Street MBA is a lesson in business, a lesson in stress, customers, friendships, partnerships, revenue and product. A Street MBA teaches you how to recover from being punched in the gut daily.

As I write this, I’m smiling. Which is a far cry from the miserable sod I’ve been during the slow death of Real Time Wine. That’s because it’s ok. I’d do it again. In a while.

I hope you enjoyed this. It sure provided the catharsis I needed – so the rest is up to you. Get out there and start something.


Andy Hadfield

May 2014